Tuesday, December 31, 2013

Up here we have successfully imported 3D models without texture. To import sekalin texturenya we ne


3D model as if it is an integral part in any 3D game. Almost lodwar in every game is always in need of 3D models. 3D model itself can be made using a variety of tools available on the market, such as 3ds Max, Maya, Blender, Sketchup, etc.. But I personally would often use a blender because it is open source and also its ability not inferior to other tools.
WARNING: Use of toosl Sketchup lodwar is very easy to create models of buildings and the like, but I personally do not recommend using Sketchup as a tool to create a 3D model that is used for the purpose of game development because the results of Sketchup 3D model will generate vertices that very much, even for models lodwar simple model. The result will make the performance of the game will fall causing severe lag.
Well ... In this tutorial we will learn to implement the 3D model into the game using the Unity game engine. lodwar The 3D model we have chosen is a 3D model format. Blend that is the standard format used in Blender tools.
To import a 3D model then should we import the four elements so that the model can be imported perfectly. By default when we import by drag & drop to the regular lodwar Unity only be imported element mesh, material, and animation. The texture must be imported manually. If not then the model will be imported white bertexture not. For that how to import 3D models correctly let's see step by step tutorial below.
Up here we have successfully imported 3D models without texture. To import sekalin texturenya we need to do is to extract the texture of the 3D models and import them manually, then enter the material texture. The next step is to extract the texture of the 3D model. Blend. open file 'house Lawas.blend' by using Blender. Then we will do the split area. Right click on the upper edge of the toolbar, click 'Split Area'.
Perform the extraction of texture to texture, such as texture tile, flooring, wall, etc., until we obtain lodwar the overall texture. The trick is roughly equal to the previous method, texture and select Save a Copy.
Well ... It is finished not import a 3D model of her .. Buddy can be more creative with a variety of other 3D models. How to import are discussed in this article is the basic way to import a 3D model. Texture we extract one by one and we link it one by one. Important for this study in order to know in advance dude what are the components of the 3D model. Actually there are other ways that we can import at a time between lodwar the models, lodwar materials, and texturenya so much more practical. Maybe next way would I write the next article. Conclusion: The 3D model consists of at least three parts, Mesh, Texture, and Material. One part is the Animation again, this is optional and not always available on every model. To be able to Import Buddies have to import all three in order to be imported perfectly. So first of my tutorials .. We are sorry if there are mistakes in giving tutorials. Understandably I was also still a newbie who wants a share, Ok .. So first of me, thank you for reading, keep the spirit and continue to work ^ ^
Follow Us On Twitter
Loading ...


No comments:

Post a Comment